D-Train Stops In Philly

Whenever I hear the nickname D-Train, which admittedly isn’t all that often, I think back to a video game from my youth called Barkley Shut Up And Jam.

For those unfamiliar, Barkley Shut Up And Jam was the Sega Genesis’ ghetto version of Super Nintendo’s NBA Jam, and when I say ghetto, I mean it in both form and function. You see, not only was the video game a trashy replica of the vastly more popular and properly licensed game for Nintendo, the Sega game was actually set in the mean streets of different cities across America, where two teams of two would match up against each other. Forget NBA arenas, there was a roof top court in Seattle, a community center court in Brooklyn and well, another community center court in Watts (the part of Los Angeles where white people’s cars break down in the movies).

The game would begin with Barkley’s voice informing you that it was, “Time for some pain.” Then you could choose two characters to be on your team from an assortment of 16, each having a different levels of skill for each attribute. All of the characters had one specialty that made them valuable. For instance, Gunner was good to have in case you fell behind because he could throw up threes, Sweat Pea had oodles of speed and played well with a big guy like Sarge who was good at rebounding. Each character had one quality that stood out in particular except for D-Train who was something of a jack of all trades, and a master of none.

My friends and I used to play with an added rule that whoever scored more points in the previous game had to play with D-Train in the next one because he was so bad.  You see, his all around solid skills were always outmatched by the one trick ponies that he played against.

Earlier today, it was announced that Dontrelle Willis, who is often referred to as D-Train, signed a one year deal with the Philadelphia Phillies for approximately $1 million. Unlike the fictional D-Train, the real one is something of a one trick pony who is able to do quite well at getting left handed batters out. He’ll play as a reliever for the Phillies.

Comments (8)

  1. NBA Jam and all sports games, really, were better on Genesis. To suggest that SNES was the sole platform for J-J-J-Jammin! is ludicrous. You should have cross-referenced with Stoeten, as he has NBA Jam skills.

    • I know later they both came out for either system, but I think initially Barkley was for Sega and NBA was for Nintendo, no?

    • FIFA was better on SNES, as was Tecmo Bowl.

      Madden was better on Genesis.

      NHL is a wash. 93 is better on Genesis, 94 was better on the SNES since the Genesis version was actually TOO fast.

  2. The original arcade version of NBA Jam features team rosters from the 1992-93 NBA season and the console versions use rosters from the 1993-94 NBA season. More up-to-date rosters were available in subsequent ports released for the Sega CD, Game Boy, and Game Gear in 1994.

    Originally for SNES, but due to rampant success of the product it was released on the other platforms. It is a Midway product, not a Nintendo product.

  3. That’s just turrible. Turrible

  4. Archrivals for NES was better

  5. The best thing about Barkley: Shut Up and Jam is that it inspired Barkley: Shut Up and Jam: Gaiden.

    Don’t know what that is? Oh, you poor, uneducated soul…

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