Ever since he blew out his knee again, Baron Davis has had a lot of time on his hands. So he’s done what any normal person with millions of dollars and nothing to do for a few months would — make videos using a terrible British accent, start a video game company and help design a mobile video game that features himself, some fellow NBA players and the WNBA’s Candace Parker. Duh.

As you can see in the trailer — video games have trailers now, 2012 — Getting Buckets is sort of a “Sonic the Hedgehog” meets “Backyard Baseball” sidescroller, rather than some complicated simulation that would require the player to learn all kinds of moves that would make them good at video games. That’s intentional. From SLAM:

“There’s really no kind of fun, immediate game that you can play that involves your favorite athletes,” Davis says. “What Sean and I wanted to do was to really create a gaming app that would connect fans with athletes.”

Adds O’Brien [the game's designer]: “The first vision that Baron had was to create something accessible. He didn’t want to do a simulation game where there are a lot of controls that you have to try to master. He wanted casual fans to be able to pick up their iPhone or iPad or iPod Touch and just be able to play and interact with the athlete. And we really felt there was an opening in mobile gaming.”

Baron Davis preferring to do things the easy way, rather than put in all that silly practice? No way. That’s a huge surprise.

But really, it’s pretty easy to see this sort of game succeeding in the App Store. If “Angry Birds,” “Fruit Ninja” and “Rat on a Snowboard” can get mad downloads, you’d think a bunch of NBA players dribbling all over the place and jumping a lot would do just fine. As long as animated Baron and Steve Nash stay healthy, real-life Baron might have a hit on his hands.